Tanks · Live · v1.0 · 2026-10-25

Dark Avenger & Hell Knight

Anti-caster tank: drains life to stay standing, turns spells back on mages and shuts down debuffers.

HumanDark AvengerHell Knight

← All patch notes

Three answers to mages (a life drain that scales with gear, a short magic reflect window and the Templars' Magical Mirror), a Dark Panther that grows with your gear, and Shield Slam now deals damage.

Death Drain

Death Drain

New skill2026-10-25
Learned: Levels 40, 43, 46 ... 73, 75 (13 levels)

Retail Interlude

Did not exist (Drain Health is a weak magic drain that ignores your weapon).

L2 Balance

  • Drains an enemy up to 600 away: 100% of the damage really dealt comes back to you as HP.
  • Physical damage from P.Atk against the target's P.Def: about 630 at level 13 with full S gear against full S armor.
  • Critical hits deal double (base critical 10 + STR).
  • 1 s cast and 25 s reuse, both shortened by Atk. Spd. (reuse x 333 / Atk. Spd.).
  • Own violet icon, dark copy of the Lilim boss drain animation.
Death Drain per level (13 levels)
LvLearned atPower (x P.Atk)Max damageMP
14025%70030
24326%80032
34628%85034
44929%95036
55231%105038
65532%110040
75834%120042
86135%130045
96436%135047
106738%145049
117039%155051
127341%160053
137542%170055
Avenger's Wrath

Avenger's Wrath

New skill2026-10-25
Learned: Levels 40, 43, 46 ... 73, 75 (13 levels)

Retail Interlude

Did not exist (Corpse Burst is a Necromancer spell).

L2 Balance

  • Explodes a monster corpse up to 400 away: everyone within 200 of it takes the blast; the corpse is consumed.
  • Physical damage from P.Atk against each target's P.Def: 22% (level 1) to 37% (level 13) of P.Atk against 1500 P.Def, at most 800 to 1800.
  • Level 13 matches a buffed Necromancer's Corpse Burst with Blessed Spiritshots: about 730 against full S armor.
  • Critical hits deal double (base critical 15 + STR).
  • 1.5 s cast, 20 s reuse like Corpse Burst, shortened by Atk. Spd.
  • Own red-black icon, black copy of the ghost self-destruct explosion (Corpse Burst's own animation is built into the game engine).
Avenger's Wrath per level (13 levels)
LvLearned atPower (x P.Atk)Max damageMP
14022%80030
24323%90032
34625%95034
44926%105036
55227%115038
65528%120040
75830%130042
86131%140045
96432%145047
106733%155049
117035%165051
127336%170053
137537%180055
Reflect Magic

Reflect Magic

New skill2026-10-25
Learned: Levels 40, 43, 46 ... 73, 75 (13 levels)

Retail Interlude

Did not exist.

L2 Balance

  • Self buff for 5 seconds: spells (direct magic damage, not damage over time) hit you for only 75% (level 1) to 50% (level 13).
  • 30% to 60% of the spell's full damage goes back to the caster.
  • Also protects your summon (Dark Panther): spells on it do the same reduced damage while the buff lasts (no reflection from the summon).
  • A dark copy of Ultimate Defense's shield aura shows on you and on your summon while it lasts, so mages can see it and stop casting. Countdown next to the HP bar.
  • Fixed 0.5 s cast, 60 s reuse.
Reflect Magic per level (13 levels)
LvLearned atSpell damage takenSent back to casterMP
14075%30%35
24373%32%36
34671%35%38
44969%38%39
55267%40%40
65565%42%41
75862%45%42
86160%48%44
96458%50%45
106756%52%46
117054%55%48
127352%58%49
137550%60%50
Magical Mirror

Magical Mirror

Reworked2026-10-25
Learned: Level 60 (Hell Knight keeps it)

Retail Interlude

Templars only (Shillien Templar, Eva's Templar).

L2 Balance

  • Also learned by the Dark Avenger.
  • 5 minutes: 30% chance to reflect magic debuffs and 10% physical debuffs back to the caster. Shield required, 10 minute reuse.
Dark Panther

Dark Panther

Reworked2026-10-25
Learned: Summon Dark Panther (283)

Retail Interlude

Fixed stats (level 76: 2992 HP, 324 P.Def, 237 M.Def): it dies to 3-5 spells.

L2 Balance

  • Grows with your gear, recalculated every 3 seconds.
  • P.Def + 50% of your equipped armor pieces' P.Def, M.Def + 45% of your jewels' M.Def (enchants included).
  • Max HP + 15% of your max HP. No P.Atk bonus: it already hits hard.
  • With +0 S gear, fully buffed: about 9000 HP, 700 P.Def, 515 M.Def.
  • Takes your Reflect Magic reduction on spells too (no reflection).
Shield Slam

Shield Slam

Reworked2026-10-25
Hell Knight (and Phoenix Knight)

Retail Interlude

No damage: silence and target cancel only.

L2 Balance

  • Deals the same damage as Aegis Hurl (critical rate 15). Silence and target cancel unchanged.
← Paladin & Phoenix KnightTemple Knight & Eva's Templar →